Scientific computing

Scientific computing, mathematical modeling, and computer simulation

Even faster collision detection in Python using Numpy

Last night, in the shower, I realized that my collision detection routine could be even faster. Here is a representative snippet of code from my previous post: d2 = (x-self.x[0:i])*(x-self.x[0:i]) + (y-self.y[0:i])*(y-self.y[0:i]) + (z-self.z[0:i])*(z-self.z[0:i]) For some reason, I used the code (x-self.x)*(x-self.x) instead of (x-self.x)**2. Upon further reflection, I realized that (x-self.x)*(x-self.x) computes the difference […]

Even faster collision detection in Python using Numpy Read More »